Picture 2 : First idea of an optimal design is to tighten the stick shape around the pins. The stick has then 2 possible contact points: the pins and the blue circle. Wear of the gate gets reduced. Also makes very tight joystick. First steel prototype was of this design. Cosmeticaly perfect, but difficult to play on, very sensitive on small inputs, difficult Flicking and snapback. Even if the stick looks really premium being so tight, I don't want to produce something if I don't want to play on it. I have ideas to test to make it work in the future.
Picture 3 : Decision was taken to space out from gate and pins equaly for V1. The joystick then feels a bit more loose than previous design, it's closer to a fresh OEM. It gives a lot more control over engaging low inputs slowly, lighter feel, helps for aiming. Flicks are more forgiving and don't snapback. Spacing out just a tiny bit offers great shaft design option for weight reduction.